orientation term
diving into the science behind escape games and their affect on the brain
PROJECT THEME for 2018:
Hidden History
STATEMENT of PURPOSE:
To learn about the history of escape rooms and to create my own breakout box.
GUIDING QUESTIONS:
How are escape rooms made? Why do people like them? How could I create my own breakout box? How do I make working props that look accurate to what they are inspired by? How could I outsource this project, or get more experienced makers to help me out?
GOAL(s): To make my own breakout box, inspired by the history of escape rooms.
EVIDENCE: My breakout box, my tri-fold, and my notes.
OUTCOME: I finished my breakout box, and it is able to be played. The clues are understandable and fun, and people enjoy playing it! I am also going to be presenting my breakout box at my internship at my local library.
REFLECTION: There were a lot of things that went right with this project, but also a lot of things that could have gone better. For example, I kind of stalled making the clues for a really long time, because I wanted to make sure I had enough information. But I realized at the end that I just didn't have enough information in total, and that my topic was too specific. So I switched my topic, and the clue ideas almost immediately came to me! I think if I could do this over, I would do self reflection while I was doing the project, not just after. I realized that I was in a slump, and I didn't do anything about it except for try to do more research. But nonetheless, I think the end product turned out well. The presentation went way better than last year, which is good. It was nice to see improvement in my presentation techniques, but if I had to change something, I think I would make it so that I was able to answer questions at my tabletop for a while, since I didn't really get to that. But overall, I think this project turned out pretty well! I managed my time okay, and I didn't drown myself in work.
EVALUATION: I assessed my projects with this rubric that I created with help from my adviser.
PROCESS:
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Research the topic
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Review materials that I already have
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Interview Jim about how he made his breakout box. (Check that below in my notes!)
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Make a first design of the box, and all the clues
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Order new materials
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Interview a person from Esc4pe. (Check that out here!)
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Revise designs
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Start making the clues
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Start making the box
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Finish making the clues and box
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Make a promo video about the box. (Check that out below!)
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Set up a room/hallway in the school for the breakout box to be broken out of
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Make an overview statement. (Which can be found here)
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Exhibit!
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Check out my project plan here.
RESOURCES:
I used websites and real life people for my information.
https://en.wikipedia.org/wiki/The_Most_Dangerous_Game (Most dangerous game plot)
http://www.dukeofdefinition.com/dangerous_game.pdf (Most dangerous game pdf)
https://lockacademy.com/en/history-and-origin-of-escape-games/ (Brief history of escape games. Slight bias at the end)
https://breakoutgames.com/escape-rooms/history/ (Brief history of escape rooms, no bias.)
https://www.scriptmag.com/news/a-brief-history-of-the-web-series